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Games & Game Jams

Over 20 years of game education, development, and community building. Created New Zealand's first university-level game development courses in 2004. Recipient of the Pioneers of Play award at NZGDC 2024. Global Game Jam Wellington site organiser.

20+
Years Game Education
10+
Game Jams Organised
2004
First NZ Game Course
2024
Pioneers of Play

Game Jams as Work Integrated Learning

Game jams are not just fun — they are a rigorous pedagogical approach combining teamwork, rapid prototyping, and creative problem-solving.

Work Integrated Learning at VUW

Victoria University of Wellington uses game jams as a core pedagogical approach in the Computer Graphics and Games major. Students form interdisciplinary teams and build complete games in 48 hours, simulating real industry crunch cycles while developing technical, creative, and collaborative skills.

This approach was first developed by Simon McCallum at Gjøvik University College in Norway in 2010, and has since been refined and embedded into the VUW curriculum as a formal work-integrated learning experience.

Read more at VUW ↗
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Global Game Jam Wellington

Organised by Simon McCallum. Part of the world's largest game jam event, bringing together developers, artists, designers, and students in Wellington each January.

January 24–26, 2025
GGJ Wellington 2025
Held at 139 Vivian St, Wellington. 80 capacity venue with VR equipment, controllers, and motion capture technology available for participants.
January 26–28, 2024
GGJ Wellington 2024
11 entries
Held at VUW Te Aro campus, room VS201. Eleven teams submitted completed games over the 48-hour jam.
February 3–5, 2023
GGJ Wellington 2023
6 entries
Held at Yoobee Colleges, Wellington. Six teams completed and submitted games during the weekend event.

GDG (Game Development Group) Student Jams

The Game Development Group is the VUW student club for game developers. These student-run jams complement the academic game jam programme and foster a vibrant game development community on campus.

April 5–7, 2024
THE GDG JAM 2024
Theme: “PUSH FORWARD”
11 entries
VUW student club game jam with teams pushing creative boundaries under a forward-thinking theme.
August 25–27, 2023
GDG Game Jam 2
Theme: “Parasites”
12 entries
The second GDG jam of 2023, with twelve teams creating parasite-themed games over a weekend.
March 31 – April 2, 2023
GDG Game Jam 1
5 entries
The inaugural GDG game jam, kickstarting the student-run jam series at VUW with five completed entries.

Kiwi Game Jam Wellington

The Kiwi Game Jam is New Zealand's national game jam series. Simon McCallum has been involved in organising the Wellington site from 2016 to 2022.

2022
KiwiJam 2022
View on itch.io ↗
2021
KiwiJam 2021
View on itch.io ↗
2020
KiwiJam 2020
View on itch.io ↗
2019
KiwiJam 2019
View on itch.io ↗
2017
KiwiJam 2017
View on itch.io ↗
2016
KiwiJam Wellington 2016
View on itch.io ↗

Software & Apps

Applications and tools created by Simon McCallum and collaborators, spanning health, education, and civic technology.

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Drismo

Driving quality mobile app. Monitors and provides feedback on driving behaviour to promote safer habits on the road.

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GoRaD

Game of Reading and Discussion. Gamified reading comprehension and discussion platform for educational settings.

QRate

Question rating system. Helps educators evaluate and rank assessment questions for quality and difficulty calibration.

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Covid Tracer

Contributed to the Ministry of Health Covid Tracing App used nationally during the pandemic response in New Zealand.

Sparky

Mobile mini-game designed for mental health support. Uses game mechanics to encourage positive emotional engagement.

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Driftoff

An app designed to help users improve sleep quality through guided relaxation and calming interactive experiences.

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Rural Health

Mental health AI support delivered via WhatsApp, providing accessible assistance to rural communities in New Zealand.

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Coming Soon

New games and interactive experiences are in development. Watch this space for upcoming projects from Simon McCallum — including experimental games, AI-driven experiences, and more game jam creations.